I hate that you can buy colony stock with credit level D, why not change that? opponent with 650k debt bought colony items like crazy on the last days (for 40-50k each). Get a vast aluminum supply rocking, preferably adjacent to your HQ. going ape on your supply chain) by day 7 on "manager" level.Įxtremely frustrating faction to play in the campaign. It's almost impossible to get a good supply of oxygen, glass and chemicals up and running (without the a.i. I could kiss my glass shipments goodbye before I had a chance to research teleportation. bought pirates until they reached a price of 250k recently. If "pirates" happen to be available on the black market, you can commit seppoku. You need a huge supply chain to get the most out of scientific. Scientific doesn't even get to full speed by day 7. I always look for a high spot, so that the adjacent solar plants produce like 2.25 energy each!īoring and depending on luck, carbon-wise.Įasily the worst faction for the campaign. Quick expansion and thus heavy on everything the colony needs (water, food, oxygen), also good for aluminum (habitat).Īlso very powerful with the superconductor bonus (+100 power for HQ-adjacent power buildings). The campaign is more like a 100m dash with its 7 day limit (until the final scenario).Įxtremely good for the campaign. I usually play the campaign on manager level (no handicap) or one level below if I want an easier game.Īfter multiple walkthroughs on several betas with all factions, I feel that the factions are rather unbalanced for campaign-play.
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December 2022
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